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Half of all mobile gamers have earned money playing games, finds survey of 2,000 players

March 13, 2025
5 min read
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BERLIN, GERMANY - The mobile games industry is experiencing a seismic shift in the way gamers discover and play games. According to a new survey of 2,003 gamers in the US and UK, a staggering 50% of players have earned real-world rewards such as cash and gift cards from brands such as Netflix and Amazon for playing mobile games. These findings are part of the deepest study into rewarded gameplay, produced by Almedia, a fast growth technology company that rewards players for downloading and completing milestones in mobile games and apps.

After two years of decline, 2024 was the year mobile gaming returned to revenue growth, with a 3% year-on-year rise. During this time, rewarded gameplay has driven a fundamental shift in how people discover and choose games to play. Almedia’s study finds that 54% of gamers are playing more games now than in previous years. Of those, almost more than two in five (42%) cite gameplay rewards and incentives as one of the key factors in them playing more often.

72% of gamers who have previously earned real-world rewards say they’re important in their decision to try a new game, and 76% are more likely to recommend a rewarded game than a game without rewards. Leading global studios such as Innplay Labs, Mad Brain Games and Playtika have made rewarded gaming part of their user acquisition and engagement strategies through Almedia’s market-leading rewards platform, Freecash, which has more than three million monthly active users.

Moritz Holländer, Founder and CEO at Almedia, added:

“Our deep study of gamers clearly shows that there’s a voracious appetite for rewards across the mobile games industry. Never before in gaming have we witnessed the mass adoption of real-world rewards by players. What we are currently seeing is real-time transformation in how gamers choose what they play based on rewards - and also rewards’ ability to foster valuable long-term relationships between players and games. It’s a total rewrite of how and why users engage with gaming content, and a much-needed one at a time where game studios face barriers to acquiring and retaining players in a highly competitive market.”

Rewards are not only powering increased game downloads, but they’re also a key driver of player engagement and retention. Nearly three-quarters (71%) of players reported an increased playtime due to rewards, while 85% continue playing a game once rewards end; indicating rewards have powerful potential to onboard long-term users that transcends their immediate impact. The study also shows how rewards can unlock new revenue opportunities for developers, with 23% of players expecting to spend on in-app purchases within a game to unlock higher tiers of rewards.

While rewards are already transforming the way players engage with mobile and web games, there’s an expectation from games studios that consoles will see similar rewards in the future. ‘Rewarded Returns Part Two: The Player Perspective’ follows the release of Almedia’s first report in January 2025 which revealed how 500 game developers were evaluating rewarded approaches. In this study, 90% of developers who have run a reward-based campaign expect to see rewards on consoles in the future.

Key Findings:

Among 2,003 mobile gamers

  • 50% have received a real-world reward via a mobile game
  • 75% feel positive about mobile games offering real-world rewards
  • 54% of gamers are playing more games now in comparison to 3-5 years ago
  • 42% of these are playing mobile games more because of rewards or incentives

Among those who have received a real-world reward (50%)

  • 72% say rewards are important in their decision to try a new game
  • 85% continue to play after a game’s real-world rewards end
  • 76% are more likely to recommend a rewarded game

Among those who have only received in-game rewards (50%)

  • 67% say traditional in-game rewards make them feel positive towards a game
  • 65% say they are more likely to try a new game if offered real-world rewards
  • 58% said that real-world rewards would make them play differently — mostly longer

The complete findings and whitepaper are available to download here.

Methodology

An online survey was conducted by Atomik Research among 2,003 mobile game player respondents from across the UK and USA. The research fieldwork took place between the 4th and 6th of December 2024. Atomik Research is an independent creative market research agency that employs MRS-certified researchers and abides by MRS code.

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"
Rewarded UA has earned its place alongside Google, Meta, and AppLovin in the mobile marketing mix.
It has become a core channel because the additional user engagement delivered post ad-click drives retention and long-term value that other UA sources struggle to match.
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Moritz Holländer
Founder, CEO at Almedia
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"
By showcasing our game directly to people who already play games and tailoring offers around in-game behavior, Freecash helped us scale installs globally faster and more efficiently than traditional channels.
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Saras Panigrahi
Marketing Director at Potato Play
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"
Almedia teams deliver full-cycle support for launching campaigns in multiple markets. They monitor KPIs closely, tweak campaign setups in real time, and consistently share new optimization ideas that help elevate results.
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Saras Panigrahi
Marketing Director at Potato Play
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"
We required UA partners who can perform at high spend levels and still hit key metrics like retention and a positive return on investment while scaling our game installs.
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Saras Panigrahi
Marketing Director at Potato Play
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"
We have been successfully working with Almedia for several years and are looking forward to the next years to come.
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Pascal Ludynia
CEO at Ayet Studio GmbH
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"
Almedia’s Talented team delivering results at scale! Always available and supportive.
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Ben Asbach
CEO at Bitburst GmbH
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"
Working closely with Almedia, we built and optimized a strategy that outperformed our goals. With aligned targets, transparent feedback, and a shared drive for innovation, we created a funnel that delivered real impact at scale.
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Adi Tubul
User Acquisition Manager at Candivore
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"
Almedia stands out as a partner that not only scales but also focuses on long-term performance. They’ve become an essential part of our UA mix.
"
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Antella Yu
User Acquisition Lead at Stillfront (Super Free Games)
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"
Almedia helped us scale high-quality U.S. users across iOS and Android, driving a 120% uplift in Day 7 retention and ROAS while doubling our budget in a competitive market.
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Hyekang Seo
UA Lead at Actionfit
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Almedia enabled us to achieve consistent monthly growth with profitable margins, fostering a sustainable path to success and ensuring long-term profitability.
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Mad Brain Games
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Almedia drives top-quality users to our games, among the best of all UA channels. We're happy to keep scaling and strengthening our partnership with this talented team.
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Mor Stone
VP of Marketing at Innplay Labs
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"
This was more than a reactivation, it was a relaunch powered by insight. The results speak for themselves: 550% growth in daily spend, 2x competitor performance, and a successful iOS expansion.
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Dukryul Kim
UA Manager, Treeplla
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"
We came into this partnership with aggressive growth goals, and Freecash helped us blow past every one of them. Doubling our 30-day ROAS against top competitors was something we hadn’t achieved before.
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San Heo
CEO, Treeplla
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"
The close collaboration between Candivore and Almedia’s team allowed us to design and iterate on a strategy that exceeded our performance goals. Through aligned targets, transparent feedback loops, and a shared commitment to innovation, we built a funnel that drove meaningful impact at scale.
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Adi Tubul
User Acquisition Manager at Candivore
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Almedia offers the broadest worldwide geo coverage among all the incentivized partners we’ve worked with, giving us valuable insights into T2/T3 markets and helping us scale efficiently with lower CPIs.
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Antella Yu
User Acquisition Lead at Stillfront (Super Free Games)
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"
Almedia proved that rewarded UA can deliver both high ROAS and strong retention - a combination we hadn’t been able to achieve before. The process was smooth from start to finish, and the ongoing optimization made a huge difference in campaign success.
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Jade Baeck
Senior Manager at SUPERBOX
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Almedia delivered nearly 3x higher D30 retention compared to other rewarded channels: all while maintaining strong ROAS. It was the first time we found a UA partner that could truly balance both retention and profitability.
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Jade Baeck
Senior Manager at SUPERBOX
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Partnering with Freecash has been a great fit for our games and community. Their rewarding platform integrates naturally with our player experience, delivering strong engagement and meaningful value for both sides. We’re excited to continue expanding our collaboration and building long-term success together.
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Dima Gorodnev
COO, Ovivo
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